I would either bring no melee infantry at all or hold them back far away from the dwarfs, roughly where you want your bowmen to flee to, so they engage the dwarfs as they're getting cav charged in the rear. You're then fighting half their army versus your whole army. While this is happening a big gap will have formed between the enemy melee line and missile troops so the missile troops are easy pickings for cav charges from both flanks. The principle is the same as with missile cav: just put them in skirmish mode, shoot the dwarfs, run away as the dwarf melee line approaches, then get them shooting again when the dwarfs are a safe distance behind. In an army list consisting of getting your infantry in contact with your enemy, so that your cav can hammer then into submission do skirmishers have a good place?ĭwarfs are so slow you can actually kite even with foot peasant bowmen. Skirmishers I know are annoying as F- to deal with, but since most of Bretonnian cavalry are sporting high armor AND a silver shield (60% chance to nullify ranged) and I almost always take shielded infantry they rarely kill any more than 30-60 men they target. But both Yeomen take up a Peasant slot, so I have the idea that I'm better off using them for another anvil unit (Shielded Spearmen/Battle Pilgrim) or another Trebuchet. Their stats are only slightly worse than Knights Errant, with upkeep also slighty lower. They also have anti-infantry, so there's that. Melee mounted Yeoman I know for sure what I can use them for - their much higher speed compared to noble knights (130 vs 100 of Knights Errant) see me using them as anti-skirmishers or artillery flankers if I'm missing Pegasus Knights. As Bretonnia, are these any good? I'm running Steel Faith but they seem identical to the non-modded version in terms of relative stats to other units.
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